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Designed by Marco Cimmino, Fabrizio Vianello
Published by Thin Red Line Games
Players
1-4
Community Snapshot
Language Editions
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How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
About This Game
" John R. Boyd, “Patterns of Conflict” At 0400 Zulu Time, July 24 1985, three Warsaw Pact Armies cross the Inner German Border and advance at full speed into the Fulda Gap. US V Corps, supported by West German 5 Panzer Division, start executing OPLAN 33001 – the CENTAG Defense Plan prepared and refined for decades – to accomplish the apparently impossible task of stopping 4000 Soviet Tanks before they reach the Rhine.…
Source: BoardGameGeek
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Play Time
180-600 min
Complexity
3.7 / 5
Rating
8.6
Year
2019