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Designed by Remo Conzadori, Stefano Negro
Published by Lautapelit.fi, Gigamic + 5 more
Players
3-8
Community Snapshot
How It Plays
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Turn Order: Progressive
Turn order shifts gradually each round — the player in last often gets a helpful boost.
Turn Order: Stat-Based
Turn order is based on a game stat — the player with the best score in that stat goes first.
About This Game
The city of Amul was one of the largest centers of international trade in ancient times and an important transit point on the Great Silk Road. The prosperity of this splendid city of merchants peaked after Arabian conquest in the 10th century and it was destroyed by the Mongols in 1220. Amul, originally announced as Silk Road, is a card game of bustling bazaars for up to eight aspiring merchants.…
Source: BoardGameGeek
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Play Time
30-45 min
Complexity
2.2 / 5
Rating
6.9
Year
2019