BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Back to Home
Merlin: Arthur Expansion
Strategist Pick

Merlin: Arthur Expansion

Requires:Merlin

Designed by Stefan Feld, Michael Rieneck

Published by Queen Games

Expansion
Moderate Depth: 30 Min Teach
Crowdfunding: Kickstarter

Community Snapshot

Medium complexity
~75 min
7.9 on BGG (389)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.

Rated 5.8 by the community, Merlin: Arthur Expansion brings worker placement to 2–4 players in about ~75 min.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Roll / Spin and Move

Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.

Rondel

Actions are arranged in a circle, and your token moves around it — where you stop determines what you can do.

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

Worker Placement

You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!

About This Game

King Arthur has decided to join in the search to find a worthy successor to his throne. King Arthur will use his tactics to help knights gain more points and rewards throughout the game. The Arthur expansion adds a brand new rondell that fits over the top of the Merlin base game rondell.…

Source: BoardGameGeek

View on BoardGameGeek
Series: Yellow Wave Box (Queen)

Players

2-4

Play Time

75 min

Complexity

3.3 / 5

Rating

7.9

Year

2018