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No Escape: Salvation
Party Essential

No Escape: Salvation

Requires:No Escape

Designed by Jonathan Thwaites

Published by OOMM

Expansion
Casual Flow: 15 Min Teach
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia

Players

2-8

Play Time

30-60 min

Complexity

2.0 / 5

Rating

7.6

Year

2019

Community Snapshot

Medium-Light complexity
30–60 min
7.6 on BGG (14)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Party Game
Easy to learn, quick to play, and great with large groups — social fun.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Designed for 2–8 players and playable in 30–60 min, No Escape: Salvation delivers a medium-light experience that earned a 7.6 on BGG.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Network and Route Building

You connect locations to form networks — the bigger and smarter your network, the more points you earn.

Roll / Spin and Move

Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.

About This Game

Are you ready to take No Escape to the next level? The get ready for Salvation! Avoid ALIENS attempting to capture, and most likely probe you.…

Source: BoardGameGeek

View on BoardGameGeek