BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Back to Home
Nemo's War (Second Edition): Bold and Caring Expansion Pack #2
Strategist Pick

Nemo's War (Second Edition): Bold and Caring Expansion Pack #2

Requires:Nemo's War (Second Edition)

Designed by Chris Taylor (I)

Published by Frosted Games, Tycoon Games + 1 more

Expansion
Deep Strategy: 45+ Min Teach
Authors: Jules Verne
Books: 20,000 Leagues Under the Sea

Players

1-4

Play Time

60-120 min

Complexity

3.6 / 5

Rating

8.0

Community Snapshot

Heavy complexity
60–120 min
8.0 on BGG (304)
Text-heavy

Categories

Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Expansion for Base-game
This is an expansion — requires the base game to play.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Novel-based
Based on or inspired by a book or literary work.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Travel
Journey through locations — tourism, road trips, or global adventures.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A heavy area control and push your luck game. Rated 5.8 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Push Your Luck

You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.

About This Game

The second expansion pack for Nemo's War, Bold and Caring, features two new motives for Captain Nemo: Adventure and Humanist! As experienced players know, each motive is like playing a different game! Answering the call to adventure, each Lull Turn provides 2 Actions and places one of the new Adventure tokens in the just-rolled “doubles” Ocean.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2019