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Montjoie!

Montjoie!

Designed by Bob Minadeo, Kenneth Sidenblad + 1 more

Published by Rebel Minis, Two Hour Wargames (THW Game Design)

Table Status Unknown

Players

0

Play Time

120 min

Complexity

N/A

Rating

7.3

Year

2005

Community Snapshot

~120 min
7.3 on BGG (4)

Categories

Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Rated 0.0 by the community, Montjoie! brings dice rolling to 0 players in about ~120 min.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Miniature wargame rules for Medieval skirmishes. The rules are developed from but different to the 2 Hour Wargames Chain Reaction 2.0 system. The rules include army lists for the major Medieval wars and both a campaign system and siege rules.

Source: BoardGameGeek

View on BoardGameGeek

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Featured In

🏰Best Medieval Board Games⏱️Board games under 120 minutes