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Requires:Vindication
Designed by Tom Mattson, Marc Neidlinger
Published by Orange Nebula, LLC
Community Snapshot
Categories
Designed for 1–5 players and playable in 45–150 min, Vindication: Leaders & Alliances delivers a medium experience that earned a 6.0 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Grow in reputation, exert exciting new abilities, and forge powerful bonds in Leaders & Alliances, the first expansion for 2018's Vindication. Use your attributes to gain rapport with the leaders of the lands six mysterious guilds and then use that rapport to perform powerful new abilities or build it up to initiate guild alliances for significant honor gains! Contains alternative dice for more harrowing battles, a gargantuan mulberry scumbag, character art standees with wretched and vindicated designs, the introduction of guild monuments into the main board for a more robust area control experience, and more.
Source: BoardGameGeek
Players
1-5
Play Time
45-150 min
Complexity
3.3 / 5
Rating
7.9
Year
2019