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Requires:Bloodborne: The Board Game
Designed by Eric M. Lang, Michael Shinall
Published by CMON Global Limited, MTS Games
Community Snapshot
Categories
Designed for 1–4 players and playable in 45–75 min, Bloodborne: The Board Game – Upper Cathedral Ward delivers a medium experience that earned a 5.6 on BGG.
How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Storytelling
The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
It is known that the Healing Church has its secrets, but in this all new full Campaign, Hunters will be dispatched to discover exactly what those secrets are. Sending the players high above Yharnam to the towers of the Upper Cathedral Ward, this campaign features a new story, unique enemies, and new mechanics in the form of Frenzy - the horrors of the mind being forced to comprehend things it was never meant to comprehend, all leading up to a final confrontation against one of the most iconic enemies of Bloodborne: Ebrietas, Daughter of the Cosmos. —description from the publisher
Source: BoardGameGeek
Players
1-4
Play Time
45-75 min
Complexity
3.0 / 5
Rating
7.9
Year
2020