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Guilds of London: Wards of London
Strategist Pick

Guilds of London: Wards of London

Requires:Guilds of London

Designed by Tony Boydell

Published by Tasty Minstrel Games

Expansion
Moderate Depth: 30 Min Teach

Players

1-5

Play Time

60-120 min

Complexity

3.0 / 5

Rating

7.4

Year

2019

Community Snapshot

Medium complexity
60–120 min
7.4 on BGG (32)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.

Designed for 1–5 players and playable in 60–120 min, Guilds of London: Wards of London delivers a medium experience that earned a 5.5 on BGG.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

About This Game

London is a city divided. Guilds and politics separate the people, while physical areas within the city are also segregated by invisible lines. Vetos, coins, new plantations, new rewards, triple-coloured Guilds and businesses, legal bodies and famous landmarks bring new intrigue to medieval London.…

Source: BoardGameGeek

View on BoardGameGeek