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Cultist/Occultist

Cultist/Occultist

Designed by Tyler Omichinski

Published by Broken Things

Table Status Unknown

Players

3-12

Play Time

45-90 min

Complexity

N/A

Rating

0.0

Year

0

Community Snapshot

45–90 min
0.0 on BGG

Categories

Deduction
Use logic and clues to figure out hidden information — who, what, or where.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.

A hand management game. Rated 0.0 on BGG.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Traitor Game

Someone at the table is secretly working against the group — trust no one and watch for suspicious moves!

About This Game

Cultist/Occultist has you taking on the role of either trying to save the world from utter destruction, or trying to usher into it your dark god from beyond time and space. This is a social deduction game where there's more to do than just figure out who is on the other team, you also need to strategize to stop them! Each turn of the game will have the players collectively trying to start or prevent a ritual from taking place.…

Source: BoardGameGeek

View on BoardGameGeek

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Featured In

🤝Best Cooperative Board Games⏱️Board games under 90 minutes⏱️Board games under 120 minutes