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Dungeon Alliance: Adventure Pack II – War in the Deep

Dungeon Alliance: Adventure Pack II – War in the Deep

Requires:Dungeon Alliance

Designed by Andrew Parks

Published by Quixotic Games

Expansion
Table Status Unknown
Crowdfunding: Kickstarter
Game: Dungeon Alliance

Players

1-4

Play Time

60-180 min

Complexity

N/A

Rating

8.1

Community Snapshot

60–180 min
8.1 on BGG (59)

Categories

Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Expansion for Base-game
This is an expansion — requires the base game to play.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.

A solid deck building game playable in 60–180 min, rated 5.6 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

About This Game

For centuries, the Subterranean Realms have supported an uneasy truce among the Empire of the Dark Elves, the Dominion of the Trolls, and the Kingdom of the Dwarves. Now some mysterious force has destroyed that truce, and open war has spilled into the lands above and below. Will your alliance discover a way to end the War in the Deep, or will you exploit the conflict to further your own ends?…

Source: BoardGameGeek

View on BoardGameGeek

Year

2019