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Res Arcana: Lux et Tenebrae
Game Night Pick

Res Arcana: Lux et Tenebrae

Requires:Res Arcana

Designed by Thomas Lehmann

Published by Sand Castle Games, 17wanzy (Yihu BG) + 5 more

Expansion
Moderate Depth: 30 Min Teach
Admin: Better Description Needed!

Community Snapshot

Medium complexity
30–60 min
8.2 on BGG (3.4K)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.

Since 2019, Res Arcana: Lux et Tenebrae has captivated fans of hand management and variable powers with its medium complexity design.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

In a dark cathedral, a mage harnesses the power of demons to enhance her spells. In an alchemical laboratory, a diviner inscribes a scroll of destruction. Meanwhile, a bard and beastmaster seek out the prismatic dragon and golden lion to keep these forces of darkness at bay.…

Source: BoardGameGeek

View on BoardGameGeek
Components: Wooden pieces & boards

Players

2-5

Play Time

30-60 min

Complexity

2.7 / 5

Rating

8.2

Year

2019