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Requires:Firepower
Designed by Jim Werbaneth
Published by The Avalon Hill Game Co
Players
2
Play Time
Unknown
Complexity
3.0 / 5
Rating
5.7
Year
1988
Community Snapshot
Categories
A medium dice rolling game. Rated 5.7 on BGG.
How It Plays
Chit-Pull System
Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
About This Game
This is a group of scenarios covering modern tactical conflicts in South Africa's wars using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Operation Zulu 1975 Trouble in Ovamboland 1978 Bushman at War 1979 UNITA Resurgent 1980 Operation Super 1982 Operation Protea 1981 A Defeat for the SADF 1987 This expansion was first published as an article in The General, Vol. 25, No.…
Source: BoardGameGeek