BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Special Air Service
Strategist Pick

Special Air Service

Requires:Firepower

Designed by Jim Werbaneth

Published by The Avalon Hill Game Co

Expansion
Moderate Depth: 30 Min Teach
Country: Argentina
Country: Germany

Players

2

Play Time

Unknown

Complexity

3.0 / 5

Rating

5.5

Year

1989

Community Snapshot

Medium complexity
~0 min
5.5 on BGG (2)

Categories

Modern Warfare
Set in modern-era conflicts — 20th/21st century military operations and geopolitics.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 1989, Special Air Service has captivated fans of dice rolling with its medium complexity design.

How It Plays

Chit-Pull System

Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

This is a group of scenarios covering modern tactical operations of the British Special Air Service (SAS) using FIREPOWER. It starts with an in-depth review of the history of the SAS and its operations, including tactics, unit composition and equipment lists and then provides the following scenarios: Edwards Patrol Discovered 1964 Mirbat 1972 Pebble Island 1982 Belize 1983 Somewhere in Germany 19- This expansion was first published as an article in The General, Vol. 25, No.…

Source: BoardGameGeek

View on BoardGameGeek