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Adeptus Titanicus: Doom of Molech

Adeptus Titanicus: Doom of Molech

Requires:Adeptus Titanicus: The Horus Heresy Rules Set

Designed by (Uncredited)

Published by Games Workshop Ltd.

Expansion
Table Status Unknown
Fictional Events: Horus Heresy
Game: Adeptus Titanicus – The Horus Heresy (Games Workshop)

Players

2

Play Time

90-250 min

Complexity

N/A

Rating

8.3

Community Snapshot

90–250 min
8.3 on BGG (5)

Categories

Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Expansion for Base-game
This is an expansion — requires the base game to play.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Rated 8.3 by the community, Adeptus Titanicus: Doom of Molech brings dice rolling to 2 players in about 90–250 min.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

About This Game

This Adeptus Titanicus: The Horus Heresy expansion introduces the background of the Molech campaign. It also provides a wealth of new rules and missions to use in your games, including new maniples, Legion rules and everything you need to use entire armies of Knights, including rules for seven different Knight Households. —description from the publisher

Source: BoardGameGeek

View on BoardGameGeek

Year

2019