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Munchkin Cthulhu 2: Call of Cowthulhu
Party Essential

Munchkin Cthulhu 2: Call of Cowthulhu

Requires:Munchkin Cthulhu

Designed by Steve Jackson (I)

Published by Black Monk, Delta Vision Publishing + 3 more

Expansion
Casual Flow: 15 Min Teach
Game: Munchkin
Theme: Cthulhu Mythos

Players

3-6

Play Time

90 min

Complexity

1.7 / 5

Rating

6.6

Year

2007

Community Snapshot

Medium-Light complexity
~90 min
6.6 on BGG (1.3K)
Text-heavy

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.
Humor
Designed to make you laugh — silly themes, absurd situations, or witty mechanics.

Since 2007, Munchkin Cthulhu 2: Call of Cowthulhu has captivated fans of dice rolling and variable powers with its medium-light complexity design.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Trading

You can swap resources or cards with other players — making clever trades can give you a serious edge.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Publisher's DescriptionAw, shucks! Y'all loved Munchkin Cthulhu so much, we jes' had ta bring ya more of that down-home Munchkin craziness! Munchkin Cthulhu 2 - Call of Cowthulhu puts the Great Old Ones out to pasture, Munchkin-style!…

Source: BoardGameGeek

View on BoardGameGeek