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Requires:Maracaibo
Designed by Alexander Pfister
Published by Game's Up, BoardM Factory + 7 more
Community Snapshot
Categories
A heavy hand management game. Rated 5.8 on BGG.
How It Plays
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
About This Game
The three dominant nations increase pressure! Now it can happen that you will show your true colors as a Spanish, English or French Commodore, committing yourself mainly to one power. “ This small expansion for Maracaibo comprises: 3 new Career cards 9 new Project Cards 3 corrected cards: Adventure, both Martyr (misprint 1st edition) 1 replacement card: Captain, 13 Doubloons (partially missing in 1st edition) —description from the publisher La Armada is a mini-expansion for Maracaibo.…
Source: BoardGameGeek
Players
1-4
Play Time
60-150 min
Complexity
3.6 / 5
Rating
7.7
Year
2019