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Requires:Teenage Mutant Ninja Turtles Adventures: Change is Constant
Designed by Daniel Lansdown, Pete Walsh
Published by IDW Games
Players
1-5
Play Time
45-150 min
Complexity
N/A
Rating
8.8
Year
2020
Community Snapshot
Categories
A solid deck building game playable in 45–150 min, rated 5.5 on BGG.
How It Plays
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
All of the stretch goals from the 2019 Teenage Mutant Ninja Turtles: City Fall/Change is Constant campaign. It includes: The Northampton Expansion New Villains The Stranger Stockman-Fly Leatherhead Metalhead Rat King Victor Wyrm New Minions Flying Mousers Flyborgs Savate Ninjas New Heroes Alopex Pigeon Pete Extras Player Boards 7 New Missions
Source: BoardGameGeek