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Godtear: Rattlebone, Prophet of the Ascended Past & Hexlings

Godtear: Rattlebone, Prophet of the Ascended Past & Hexlings

Requires:Godtear

Designed by David Carl, Alex Hall + 1 more

Published by Steamforged Games Ltd.

Expansion
Table Status Unknown
Crowdfunding: Kickstarter
Players: Two-Player Only Games

Players

2

Play Time

60-120 min

Complexity

N/A

Rating

8.1

Year

2019

Community Snapshot

60–120 min
8.1 on BGG (15)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.

Rated 8.1 by the community, Godtear: Rattlebone, Prophet of the Ascended Past & Hexlings brings area control to 2 players in about 60–120 min.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Once-Per-Game Abilities

You have a powerful ability you can use just once — choosing the perfect moment to unleash it is super satisfying.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

"Although savage creatures like orcs barely comprehend fear, that is not to suggest this barbaric people does not understand their own mortality. Such notions are instilled in their culture by the bone shamans, enigmatic and revered figures at the heart of each tribe. Bone shamans converse with the souls of the dead through ritualistic ceremonies born of fire and blood, their eyes flooded by visions gifted by past warlords and shamans.…

Source: BoardGameGeek

View on BoardGameGeek