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Designed by Stefan Risthaus
Published by Game Brewer, Delta Vision Publishing + 7 more
Players
1-4
Community Snapshot
Categories
How It Plays
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Loans
You can borrow resources now but have to pay them back later — living on credit is risky but tempting!
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Multi-Use Cards
Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Stock Holding
You invest in companies or assets that change in value — buy low, sell high, and watch your portfolio grow!
Tech Trees / Tech Tracks
You unlock new abilities or upgrades along a branching tech tree — each path opens up different strategies.
About This Game
In the late 18th century, the Industrial Revolution starts. The first factories were founded by businessmen like Richard Arkwright, who ran the first factory for spinning wool with machines like the "Spinning Jenny" and the water frame. In "Arkwright: The Card Game", you run a business and will employ workers in your different factories to produce and sell goods.…
Source: BoardGameGeek
Expansions & Related
Expansion
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Play Time
60-100 min
Complexity
4.0 / 5
Rating
6.8
Year
2021
Turn Order: Stat-Based
Turn order is based on a game stat — the player with the best score in that stat goes first.