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Fate of the Elder Gods: Cerulean Tendril

Requires:Fate of the Elder Gods

Designed by Christopher Kirkman, Richard Launius + 1 more

Published by Greater Than Games, LLC

Expansion
Table Status Unknown
Crowdfunding: Kickstarter
Game: Fate of the Elder Gods

Players

1-4

Play Time

30-90 min

Complexity

N/A

Rating

2.0

Community Snapshot

30–90 min
2.0 on BGG (1)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Mythology
Draws from ancient myths and legends — gods, heroes, and epic tales.

Rated 2.0 by the community, Fate of the Elder Gods: Cerulean Tendril brings worker placement to 1–4 players in about 30–90 min.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Worker Placement

You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!

About This Game

Single card promo sponsored by Unpub. Allows you to roll one die and apply an effect based on the result.

Source: BoardGameGeek

View on BoardGameGeek

Year

2017