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Requires:Pandemic: The Cure
Designed by Sabrina von Contzen, Hanno von Contzen
Published by (Self-Published)
Players
1-4
Play Time
30 min
Complexity
N/A
Rating
8.6
Community Snapshot
Categories
A solid co-op game playable in ~30 min, rated 8.6 on BGG.
How It Plays
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Push Your Luck
You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
This fan expansion contains 8 cards: the action cards Zone Pass, Incubator, Subsidy and Quarantine and four overview cards In addition the following materials from Pandemic: Rapid Response are required: - 4 blue and 6 green dice - 4 red and 4 white supply crates - 9 time tokens Pandemic: The Cure – Rapid Response System can be combined with Pandemic: The Cure – Experimental Meds, but this is not required. On the game setup, one green die is rolled is placed in each of the six regions. Each player receives one blue die and one Rapid Response reference card in addition to their player materials.…
Source: BoardGameGeek
Year
2020