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Conquest of Pangea: Atlantis
Family Night Choice

Conquest of Pangea: Atlantis

Requires:Conquest of Pangea

Designed by Phil Orbanes Sr.

Published by Immortal Eyes Games, Winning Moves Games (USA)

Expansion
Casual Flow: 15 Min Teach
Mythology: Atlantis

Players

2-4

Play Time

90 min

Complexity

2.5 / 5

Rating

5.7

Year

2006

Community Snapshot

Medium-Light complexity
~90 min
5.7 on BGG (34)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Prehistoric
Set in prehistoric times — dinosaurs, early humans, or ancient landscapes.

Rated 5.5 by the community, Conquest of Pangea: Atlantis brings area control to 2–4 players in about ~90 min.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

About This Game

An add-on to the Origins Award-Winning game, Conquest of Pangea, Atlantis introduces a new continent which attaches to the first subcontinent to break off from Pangea, as well as a new terrain type, Hot Springs, and a new Power card. Additionally, the ruleset outlines revisions and clarifications to the basic rule set. Expands: Conquest of Pangea

Source: BoardGameGeek

View on BoardGameGeek