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Requires:Root
Designed by Patrick Leder, Cole Wehrle
Published by Leder Games, 2Tomatoes Games + 11 more
Players
1-4
Play Time
60-90 min
Complexity
3.0 / 5
Rating
8.3
Community Snapshot
A medium area control game playable in 60–90 min, rated 6.9 on BGG.
How It Plays
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer. —description from the publisher
Source: BoardGameGeek
Year
2020