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Requires:Warhammer 40,000: Rogue Trader
Designed by Rick Priestley
Published by Games Workshop Ltd.
Players
2
Play Time
180-360 min
Complexity
3.7 / 5
Rating
6.4
Year
1988
Community Snapshot
Categories
A heavy dice rolling and variable powers game. Rated 5.5 on BGG.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Secret Unit Deployment
You place your units face-down so opponents don't know what you've got — the reveal is always exciting.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
This 140-page hardcover (a soft cover version was also published) has rules for a whole new way of playing Warhammer Fantasy Battle (3rd Edition) and Warhammer 40K (Rogue Trader) focused on sieging a castle. New rules for things like siege engines and dropping items, say boiling oil; a new flow for play; and a system for buying castle defences within the scope of building Fantasy and 40K armies are all presented. The end papers are the reference sheets needed to play the game.…
Source: BoardGameGeek