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Monolith Arena: Golems
Family Night Choice

Monolith Arena: Golems

Requires:Monolith Arena

Designed by Michał Walczak

Published by Maldito Games, Portal Games

Expansion
Moderate Depth: 30 Min Teach
Digital Implementations: Tabletopia

Community Snapshot

Medium complexity
30–45 min
7.8 on BGG (86)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.

Since 2020, Monolith Arena: Golems has captivated fans of tile placement and hand management with its medium complexity design.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Player Elimination

Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Monolith Arena: Golems allows players to take on the role of Constructors and create their mighty Golems on the arena. Golems excel at strength and toughness but are limited by their building process. Playing as Golems introduces a new mechanism represented by two-sided champions' tiles: Golems get damaged instead of getting wounded and can be raised back by their Constructors.

Source: BoardGameGeek

View on BoardGameGeek

Players

2-4

Play Time

30-45 min

Complexity

2.8 / 5

Rating

7.8

Year

2020