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Requires:The Edge: Dawnfall
Designed by Krzysztof Belczyk, Andrzej Betkiewicz + 6 more
Published by Awaken Realms
Players
1-4
Play Time
60-180 min
Complexity
N/A
Rating
7.9
Community Snapshot
Categories
Designed for 1–4 players and playable in 60–180 min, The Edge: Dawnfall – Stretch Goals delivers a experience that earned a 7.9 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
About This Game
This Stretch Goals box contains all unlocked stretch goals from the 1.6 Kickstarter: The Cavalry! With action and squad cards: Two models of Holy Knight Cavalry Three models of Succubus One model of Rha-Zack jumpsuit One model of Faceless Cavalry Two models of Dvergar Cavalry One model of Reborn Cavalry Tournament Mode, play two games at once with a single Warchest 4x Cardboard crystal source 16x Endurance tokens Shrines and Banners 7x New banner cards 7x Shrine cards Shrine reverse alternative art The World Eater! Full new campaign with new exciting scenarios World Eater miniature
Source: BoardGameGeek
Year
2020
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.