%2Fpic6577172.png&w=3840&q=65)
%2Fpic6577172.png&w=3840&q=65)
Designed by Dan Fournie
Published by Worthington Publishing, LLC, Old School Wargames
Players
2
Community Snapshot
Language Editions
Categories
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
About This Game
"1944 Battle of the Bulge" designed by Dan Fournie, and using concepts from Worthington's Holdfast Series, is a fast playing Bulge wargame that will give you hours of game play. With fewer than 50 counters per side, and 8 pages of rules, you'll be up and playing in 15 minutes, and finishing games in 2 hours or less. Each side gets a set number of resource points to move and have combat, each move or combat costing a resource point.…
Source: BoardGameGeek
Similar Games
More Like This
Collections
Featured In
Play Time
60-120 min
Complexity
2.3 / 5
Rating
7.6
Year
2020