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Requires:Rising Sun
Designed by (Uncredited)
Published by CMON Global Limited
Players
3-5
Play Time
90-120 min
Complexity
N/A
Rating
7.8
Community Snapshot
Categories
A area control and set collection game. Rated 5.5 on BGG.
How It Plays
Action Drafting
Players take turns picking from a shared pool of available actions — grab the one you need before someone else does!
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Auction: Sealed Bid
Everyone secretly writes down their bid and reveals at the same time — it's a delicious guessing game about what others will pay.
Betting and Bluffing
You place bets and try to read (or mislead) your opponents — poker vibes at the game table!
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Follow
When one player takes an action, others can follow along with a weaker version — piggyback on good moves!
Force Commitment
About This Game
96 Kickstarter Exclusive Clan and Province mini cards, to be used with the 3 special game modes which change the rules of war. Included with the Kickstarter edition of the 68-page Rising Sun graphic novel, an exclusive edition of the 3 Rising Sun issues published by IDW. Originally, those game modes required players to write on a piece of paper their chosen Province or Clan, but this promo will give each player a full set of 8 Province cards and 8 Clan cards they can pick from.…
Source: BoardGameGeek
Year
2021
You must commit your forces before knowing the outcome — it's a nail-biting gamble on where to focus.
Negotiation
Players talk, bargain, and make deals with each other — your persuasion skills matter as much as your strategy.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.