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Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando

Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando

Requires:Panzer Grenadier (Modern): 1967 – Sword of Israel: The Six Day War

Designed by Michael Bennighof

Published by Avalanche Press Ltd.

Expansion
Table Status Unknown
Series: Avalanche Press Gold Club Golden Journal Supplements
Series: Panzer Grenadier (Avalanche)

Players

1-2

Play Time

60-180 min

Complexity

N/A

Rating

7.9

Year

2020

Community Snapshot

60–180 min
7.9 on BGG (6)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Modern Warfare
Set in modern-era conflicts — 20th/21st century military operations and geopolitics.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2020, Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando has captivated fans of hexagon grid and scenario / mission / campaign game with its design.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

About This Game

The 32nd issue returns to Panzer Grenadier (Modern): 1967 Sword of Israel, with the Royal Marines helicoptering into the Gaza Strip to commit mayhem. It’s based on actual excuses offered by Egyptian officers for their defeat in the Six-Day War: that British commandos intervened in the fighting, helping the Israelis eject the Egyptian garrison. British Royal Marines did see action in South Yemen in 1967, and were the last units to withdraw in November of that year.…

Source: BoardGameGeek

View on BoardGameGeek