BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Second Great War at Sea: Tropical Storm

Second Great War at Sea: Tropical Storm

Requires:Second Great War at Sea: Tropic of Capricorn

Designed by Michael Bennighof

Published by Avalanche Press Ltd.

Expansion
Table Status Unknown
Series: Second Great War (Avalanche Press)
Series: Second World War at Sea (Avalanche Press)

Players

1-2

Play Time

30-240 min

Complexity

N/A

Rating

7.5

Year

2020

Community Snapshot

30–240 min
7.5 on BGG (6)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Designed for 1–2 players and playable in 30–240 min, Second Great War at Sea: Tropical Storm delivers a experience that earned a 7.5 on BGG.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

Second Great War at Sea: Tropic of Capricorn told the story of a war that never happened: a naval conflict between Argentina, Chile and Brazil breaking out in 1940 as part of the world-wide Second Great War. Tropical Storm picks up the story, as a German squadron arrives to aid the Brazilians and the naval war continues. The Second Great War is our alternative-history setting, in which American President Woodrow Wilson’s attempt to mediate an end to the fighting succeeds, leaving the great empires intact to fight again a generation later.…

Source: BoardGameGeek

View on BoardGameGeek