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Warhammer 40,000: Imperial Armour – Volume Six: The Siege of Vraks – Part Two

Warhammer 40,000: Imperial Armour – Volume Six: The Siege of Vraks – Part Two

Requires:Warhammer 40,000 (Fifth Edition)

Designed by Warwick Kinrade

Published by Forge World, Games Workshop Ltd.

Expansion
Table Status Unknown
Game: Warhammer 40,000 (Fifth Edition)
Players: Two-Player Only Games

Players

2

Play Time

Unknown

Complexity

N/A

Rating

9.0

Year

2008

Community Snapshot

~0 min
9.0 on BGG (1)

Categories

Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Expansion for Base-game
This is an expansion — requires the base game to play.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2008, Warhammer 40,000: Imperial Armour – Volume Six: The Siege of Vraks – Part Two has captivated fans of strategic gameplay with its design.

About This Game

The siege of Vraks continues In ten years of constant war, the renegades have fought bitterly, inflicting millions of casualties on the Death Korps but gradually, remorselessly, they have been pushed back. The noose has tightened around the Fortress of Vraks and the Apostate-Cardinal is trapped in his lair, the sound of the Imperium's guns growing ever closer. And for a brief time it seemed that the end was in sight and that the renegades' strength was at last exhausted and soon they must break.…

Source: BoardGameGeek

View on BoardGameGeek