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Risk 2210 A.D. Frontline: Season Four – Invasion of the Giant Amoebas
Strategist Pick

Risk 2210 A.D. Frontline: Season Four – Invasion of the Giant Amoebas

Requires:Risk 2210 A.D.

Designed by Mike Gills

Published by Wizards of the Coast

Expansion
Moderate Depth: 30 Min Teach

Community Snapshot

Medium complexity
~240 min
6.7 on BGG (30)

Categories

Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Expansion for Base-game
This is an expansion — requires the base game to play.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Designed for 2–5 players and playable in ~240 min, Risk 2210 A.D. Frontline: Season Four – Invasion of the Giant Amoebas delivers a medium experience that earned a 5.5 on BGG.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Auction / Bidding

Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Variable Phase Order

The order of game phases can change each round depending on player choices — keeps everyone on their toes.

About This Game

Can Earth's warriors repel the alien menace? D. in the form of an extraterrestrial threat.…

Source: BoardGameGeek

View on BoardGameGeek

Players

2-5

Play Time

240 min

Complexity

3.0 / 5

Rating

6.7

Year

2004