BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Hordes: Evolution
Strategist Pick

Hordes: Evolution

Requires:Hordes

Designed by Matt Wilson (I)

Published by Privateer Press

Expansion
Moderate Depth: 30 Min Teach
Game: Iron Kingdoms

Players

2-8

Play Time

30 min

Complexity

2.8 / 5

Rating

7.8

Year

2007

Community Snapshot

Medium complexity
~30 min
7.8 on BGG (52)

Categories

Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2007, Hordes: Evolution has captivated fans of dice rolling and variable powers with its medium complexity design.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Evolution is the first expansion to the Hordes miniatures game, which in turn is a completely compatible sister game to Warmachine. The book adds new units for each of the four Hordes factions, and new neutral Minions. Also included are painting guides, campaign rules and compiled errata and clarifications for the main rulebook.…

Source: BoardGameGeek

View on BoardGameGeek