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Designed by Ben Downton
Published by Don't Panic Games, Prometheus Game Labs + 1 more
Players
1-2
Community Snapshot
Categories
How It Plays
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Once-Per-Game Abilities
You have a powerful ability you can use just once — choosing the perfect moment to unleash it is super satisfying.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Square Grid
The board uses a grid of squares for movement — clear, familiar, and great for tactical play.
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Worker Placement
You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!
About This Game
In Micro Dojo, you represent one of two Daimyos who have been tasked by the Shogun to bring prosperity to a small town. Carefully use the town’s retainers to complete the Shogun’s tasks and win favour. The most prosperous Daimyo will be granted the title to the town.…
Source: BoardGameGeek
Expansions & Related
2 Expansions
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Play Time
10-30 min
Complexity
2.1 / 5
Rating
6.6
Year
2021