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The 7th Citadel: The Unveilers
Game Night Pick

The 7th Citadel: The Unveilers

Requires:The 7th Citadel

Designed by Ludovic Roudy, Bruno Sautter

Published by Serious Poulp

Expansion
Casual Flow: 15 Min Teach
Crowdfunding: Kickstarter

Community Snapshot

Medium-Light complexity
5–1000 min
8.3 on BGG (133)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Exploration
Discover new areas, map unknown territory, and uncover surprises.

Since 2024, The 7th Citadel: The Unveilers has captivated fans of co-op and hand management with its medium-light complexity design.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

About This Game

Commonly called "Unveilers", these magic-seeking ladybugs are as big as a fist but reputedly harmless, and are well-known among arcanists, treasure seekers, and other intrepid adventurers. The Unveilers are attracted to magical emanations like flies to a rotting carcass. .…

Source: BoardGameGeek

View on BoardGameGeek
Series: The 7th Continent

Players

1-4

Play Time

5-1000 min

Complexity

2.0 / 5

Rating

8.3

Year

2024