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Colt Super Express: The Time Travel Car

Colt Super Express: The Time Travel Car

Requires:Colt Super Express

Designed by (Uncredited)

Published by Ludonaute

Expansion
Table Status Unknown
Game: Colt Express
Promotional: Cards

Players

3-7

Play Time

15 min

Complexity

N/A

Rating

7.2

Community Snapshot

~15 min
7.2 on BGG (83)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
American West
The Wild West — cowboys, outlaws, frontier towns, and westward expansion.
Trains
Build railway networks, manage routes, and compete for connections.

A hand management game. Rated 5.6 on BGG.

How It Plays

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Player Elimination

Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.

Programmed Movement

You plan your moves in advance before revealing them — hilarious when your carefully laid plan goes sideways!

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

The Time Travel Car is placed in front of the locomotive and can be reached via "Move" action from the inside of the locomotive or its roof. You can also enter the Time Travel Car by being shot by another bandit who would have ejected you into it. When a bandit enters the Time Travel Car, he or she gets moved to the end of the train (inside the last wagon) facing the locomotive.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2020