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Requires:Neuroshima Hex
Designed by Michał Oracz
Published by Portal Games, Z-Man Games
Community Snapshot
Categories
Designed for 2–4 players and playable in ~30 min, Neuroshima Hex! Mad Bomber delivers a medium-light experience that earned a 5.6 on BGG.
How It Plays
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
The Mad Bomber is a single tile supplement for Neuroshima Hex. It was given away, with rules only in Polish, to participants at a Neuroshima Hex tournament during the game convention Pionek in Gliwice, Poland 2007-12-08. The Mad Bomber is a single unit which belongs to no player nor army.…
Source: BoardGameGeek
Players
2-4
Play Time
30 min
Complexity
2.5 / 5
Rating
6.7
Year
2007