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Neuroshima Hex! Mad Bomber
Family Night Choice

Neuroshima Hex! Mad Bomber

Requires:Neuroshima Hex

Designed by Michał Oracz

Published by Portal Games, Z-Man Games

Expansion
Casual Flow: 15 Min Teach
Game: Neuroshima Hex

Community Snapshot

Medium-Light complexity
~30 min
6.7 on BGG (151)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Designed for 2–4 players and playable in ~30 min, Neuroshima Hex! Mad Bomber delivers a medium-light experience that earned a 5.6 on BGG.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Player Elimination

Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

The Mad Bomber is a single tile supplement for Neuroshima Hex. It was given away, with rules only in Polish, to participants at a Neuroshima Hex tournament during the game convention Pionek in Gliwice, Poland 2007-12-08. The Mad Bomber is a single unit which belongs to no player nor army.…

Source: BoardGameGeek

View on BoardGameGeek
Promotional: Item

Players

2-4

Play Time

30 min

Complexity

2.5 / 5

Rating

6.7

Year

2007