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Nuclear Escalation: New Cards
Party Essential

Nuclear Escalation: New Cards

Requires:Nuclear Escalation

Designed by Rick Heli

Published by Steve Jackson Games

Expansion
Casual Flow: 15 Min Teach
Series: Nuclear War (FBI)

Players

2-6

Play Time

30-90 min

Complexity

2.0 / 5

Rating

9.0

Year

1985

Community Snapshot

Medium-Light complexity
30–90 min
9.0 on BGG (2)

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Modern Warfare
Set in modern-era conflicts — 20th/21st century military operations and geopolitics.
Negotiation
Make deals, form alliances, and persuade others — diplomacy is key.

Rated 9.0 by the community, Nuclear Escalation: New Cards brings hand management to 2–6 players in about 30–90 min.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

About This Game

Unofficial expansion consisting of six new cards for Nuclear Escalation that appeared in Space Gamer magazine (Issue 74 - May 1985)

Source: BoardGameGeek

View on BoardGameGeek