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Stuart Asquith's Wargaming 18th Century Battles

Stuart Asquith's Wargaming 18th Century Battles

Designed by Stuart Asquith

Published by The History of Wargaming Project

Table Status Unknown

Players

0

Community Snapshot

~0 min
8.0 on BGG (1)

Categories

Age of Reason
Set in the 17th–18th century Enlightenment — exploration, colonialism, and scientific revolution.
Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Designed for 0 players and playable in ~0 min, Stuart Asquith's Wargaming 18th Century Battles delivers a experience that earned a 0.0 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Measurement Movement

You physically measure distances to move pieces — grab a ruler and get precise with your positioning!

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

About This Game

This book focuses on one of the Stuart Asquith's key interests, 18th century warfare. The attractions of the period are described, along with nine accounts of key battles 1704-1760. These battles include: Battle of the Schellenberg (1704) Battle of Ramillies (1706) Battle of Sheriffmuir (1715) Battle of Mollwitz (1741) Battle of Soor (1745) Battle of Falkirk (1746) Battle of Plassey (1757) Battle of Minden (1759) Battle of Warburg (1760) Of course, the book would not be complete without a set of classic 'Old School' wargaming rules.…

Source: BoardGameGeek

View on BoardGameGeek

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Featured In

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Play Time

Unknown

Complexity

N/A

Rating

8.0

Year

2016