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Primal: The Awakening – Ice Expansion

Primal: The Awakening – Ice Expansion

Requires:Primal: The Awakening

Designed by Tommaso Mondadori, Alberto Parisi

Published by CrowD Games, Reggie Games

Expansion
Table Status Unknown
Admin: Better Description Needed!
Components: Miniatures

Players

1-4

Play Time

60-90 min

Complexity

N/A

Rating

8.8

Community Snapshot

60–90 min
8.8 on BGG (95)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.

Designed for 1–4 players and playable in 60–90 min, Primal: The Awakening – Ice Expansion delivers a experience that earned a 5.6 on BGG.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

With my eyes closed, I can see the sky and the constellations hiding beyond the clouds. - Nemon, Prime Seeker This fourth campaign expansion adds all new monsters Sirkaaj and Mamuraak from the frosty north, quest (#46-49) and stories about the northest land in Thyrea, Vintrar, new gameplay elements and additional crafting options for all classes in the game. —user summary

Source: BoardGameGeek

View on BoardGameGeek

Year

2024