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No Escape: Redemption
Party Essential

No Escape: Redemption

Requires:No Escape

Designed by Jonathan Thwaites

Published by OOMM

Expansion
Casual Flow: 15 Min Teach
Admin: Upcoming Releases
Crowdfunding: Kickstarter

Players

2-8

Play Time

30-60 min

Complexity

2.0 / 5

Rating

9.0

Year

2021

Community Snapshot

Medium-Light complexity
30–60 min
9.0 on BGG (1)

Categories

Bluffing
Deceive your opponents — hide your intentions, make false claims, and read others.
Deduction
Use logic and clues to figure out hidden information — who, what, or where.
Maze
Navigate through mazes or labyrinths — find the path, avoid dead ends.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A medium-light dice rolling game playable in 30–60 min, rated 9.0 on BGG.

How It Plays

Deduction

You use clues and logic to figure out hidden information — channel your inner detective!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

End Game Bonuses

Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!

Hidden Roles

Each player has a secret identity that shapes their goals — figuring out who's who is part of the game.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Roll / Spin and Move

Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.

Traitor Game

Someone at the table is secretly working against the group — trust no one and watch for suspicious moves!

Turn Order: Pass Order

The first player to pass gets to go first next round — knowing when to bow out early is a real skill.

About This Game

Expand your Experience with these 4 micro expansions! No Escape: Redemption adds in Equipment and Station damage, allowing you to switch out your jetpack while avoiding hull ruptures, as well as 2 new game modes: Saboteur and Last-off. Customize No Escape and play the way you want!…

Source: BoardGameGeek

View on BoardGameGeek