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Requires:The Witcher: Old World
Designed by Łukasz Woźniak
Published by CD Projekt RED, Go On Board + 9 more
Players
1-5
Play Time
90-150 min
Complexity
2.3 / 5
Rating
8.2
Year
2023
Community Snapshot
Categories
Designed for 1–5 players and playable in 90–150 min, The Witcher: Old World – Skellige delivers a medium-light experience that earned a 5.9 on BGG.
How It Plays
Card Play Conflict Resolution
Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Narrative Choice / Paragraph
You read story passages and make branching decisions — your choices steer the plot in different directions.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rather travel there to train, hunt monsters, and seek an adventure. It may be of great benefit to visit Skellige Islands, as well as other, unexplored ones, but such travels rarely come without a cost.…
Source: BoardGameGeek