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The Witcher: Old World – Monster Trail
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The Witcher: Old World – Monster Trail

Requires:The Witcher: Old World

Designed by Łukasz Woźniak

Published by CD Projekt RED, Go On Board + 8 more

Expansion
Moderate Depth: 30 Min Teach
Books: The Witcher
Components: Miniatures

Players

1-5

Play Time

90-150 min

Complexity

3.3 / 5

Rating

8.8

Year

2023

Community Snapshot

Medium complexity
90–150 min
8.8 on BGG (720)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Novel-based
Based on or inspired by a book or literary work.
Travel
Journey through locations — tourism, road trips, or global adventures.
Video Game Theme
Based on or inspired by video games.

Since 2023, The Witcher: Old World – Monster Trail has captivated fans of deck building and dice rolling with its medium complexity design.

How It Plays

Card Play Conflict Resolution

Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Events

Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Narrative Choice / Paragraph

You read story passages and make branching decisions — your choices steer the plot in different directions.

Pick-up and Deliver

You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Race

It's all about getting to the finish first — every move counts when you're sprinting toward the goal.

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

The World after Conjunction of the Spheres is full of terrifying beasts. No one who finds himself on the trail alone can feel safe. Lurking drowners, ghouls marching near cemeteries, or harpies dipping from the air is just a small part of the threats awaiting travelers!…

Source: BoardGameGeek

View on BoardGameGeek