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Strike
Party Essential

Strike

Designed by Nicholas Palmer

Published by The Gamer (magazine)

Casual Flow: 15 Min Teach

Players

4-8

Play Time

180 min

Complexity

2.0 / 5

Rating

5.5

Year

1982

Community Snapshot

Medium-Light complexity
~180 min
5.5 on BGG (2)
Some text

Categories

Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Industry / Manufacturing
Build and optimize production chains — factories, logistics, and efficiency.
Negotiation
Make deals, form alliances, and persuade others — diplomacy is key.

Rated 0.0 by the community, Strike brings simulation to 4–8 players in about ~180 min.

How It Plays

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Voting

Players vote on outcomes or decisions together — building alliances and swaying opinions is key.

About This Game

Strike! is a loosely based simulation of the British car industry of the 1970's and was published free in a 1981 edition of Games & Puzzles magazine. Players are paired together and act as representatives of their respective car manufactures.…

Source: BoardGameGeek

View on BoardGameGeek

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