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Tang Garden: Seasons

Tang Garden: Seasons

Requires:Tang Garden

Designed by Pierpaolo Paoletti, Francesco Testini

Published by ThunderGryph Games

Expansion
Table Status Unknown
Components: Miniatures
Country: China

Players

1-4

Play Time

45-60 min

Complexity

N/A

Rating

6.2

Community Snapshot

45–60 min
6.2 on BGG (120)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Environmental
Themes around nature, ecology, and environmental stewardship.

Since 2024, Tang Garden: Seasons has captivated fans of worker placement and tile placement with its design.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Auction: Sealed Bid

Everyone secretly writes down their bid and reveals at the same time — it's a delicious guessing game about what others will pay.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Worker Placement

You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!

About This Game

The roofs of the villages of the Tang Dynasty are the first to notice the slightest temperature changes and the passing of time. The wind blows, raising dry leaves that fly before the snow covers every architecture. After several days the air starts smelling like pollen and gets warmer, the flowers start blooming again, and the sun dries the mud into cracked earth once again.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2024