Requires:Inn-Fighting
Designed by Rob Heinsoo
Published by Wizards of the Coast
Players
3-6
Play Time
10-20 min
Complexity
N/A
Rating
6.0
Year
2007
Community Snapshot
Categories
Since 2007, Inn-Fighting: Drunken Caravan Guard mini promo has captivated fans of dice rolling and variable powers with its design.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
This is a promotional mini that was given out in random booster sets of D&D War of the Dragon Queen as well as conventions in 2007 Drunken Caravan Guard HP:2 +1 damage with Chair attacks Aberrant Lurch: (Attack misses, but Drunken Caravan Guard hits his head and forgets who his allies were. Every player rolls a d20, the highest roller gains control of Drunken Caravan Guard. The mini is just a bonus.
Source: BoardGameGeek