BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Back to Home
Prehistories: Evolutions
Family Night Choice

Prehistories: Evolutions

Requires:Prehistories

Designed by Alexandre Emerit, Benoit Turpin

Published by The Flying Games, 25th Century Games + 3 more

Expansion
Casual Flow: 15 Min Teach
Components: Polyominoes

Players

2-5

Play Time

35 min

Complexity

2.0 / 5

Rating

7.6

Year

2022

Community Snapshot

Medium-Light complexity
~35 min
7.6 on BGG (48)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Prehistoric
Set in prehistoric times — dinosaurs, early humans, or ancient landscapes.

A medium-light tile placement and hand management game. Rated 5.5 on BGG.

How It Plays

Auction: Sealed Bid

Everyone secretly writes down their bid and reveals at the same time — it's a delicious guessing game about what others will pay.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Square Grid

The board uses a grid of squares for movement — clear, familiar, and great for tactical play.

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

Turn Order: Auction

Players bid for the right to go first — sometimes that early position is worth paying extra for.

About This Game

Adds 4 evolutive modules to the base game. Each module comes in a sealed envelope with a backstory and special rules/new gameplay elements. Once all the modules are opened, you can mix and match them.

Source: BoardGameGeek

View on BoardGameGeek