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Dauntless
Strategist Pick

Dauntless

Requires:Air Force

Designed by S. Craig Taylor

Published by The Avalon Hill Game Co, Battleline + 1 more

Expansion
Moderate Depth: 30 Min Teach
Country: USA
Digital Implementations: VASSAL

Players

1-2

Play Time

60 min

Complexity

3.2 / 5

Rating

6.7

Year

1977

Community Snapshot

Medium complexity
~60 min
6.7 on BGG (351)
Some text

Categories

Aviation / Flight
Take to the skies — piloting aircraft, dogfights, airlines, or aerospace exploration.
Expansion for Base-game
This is an expansion — requires the base game to play.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

Rated 5.6 by the community, Dauntless brings dice rolling to 1–2 players in about ~60 min.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

A game of tactical-level WWII air combat in the pacific. Originally published as a stand-alone game by Battleline, Dauntless was later (1981) republished by Avalon Hill as a gamette expansion for the game Air Force. AH added rules for ships and anti-ship weapons, carrier operations, and rockets.…

Source: BoardGameGeek

View on BoardGameGeek