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Requires:Naval War
Designed by Gordon Clarke
Published by (Web published)
Players
3-9
Play Time
45 min
Complexity
N/A
Rating
0.0
Year
2022
Community Snapshot
Categories
A dice rolling and hand management game.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
About This Game
MERCHANT NAVY at WAR - FAN EXPANSION (PnP) The NAVAL WAR card game (Avalon Hill, Battleline by S. Craig Taylor, Neil Zimmerer) and the “CARDS AT SEA” expansion covered all the AXIS & Allies Warships from WW II and also a few Land-Based Air units. However, this left the majority of heroic seamen unrepresented which are those of the Merchant Navy.…
Source: BoardGameGeek